Sharn: The Cauldron
District Type: Apartment townhomes
Buildings: Shrine (Path of Light), exotic trades (4), average food (3), average services (1), average residences (80), poor residences (440)
First Impression: The spires of over a dozen identical towers rise to the sky. While the towers are drab gray granite, bits of color are scattered about—an occasional window of stained glass, a small hanging garden, a tapestry of Riedran design.
Social Class: Lower class
Built with the fortune of the ir’Tain family, Overlook is one of the largest residential districts in Sharn. The remarkably bland stonework creates a vast, gray vista that can be disconcerting. The ir’Tains were interested in getting the most for their gold, however, and aesthetics were not a concern. While the townhouse apartments in Overlook are not as pleasant as those in Lower Northedge, they are inexpensive and far safer than the wards that lie below. Plus, the area offers breathtaking views of the Dagger River and the surrounding countryside.
Over the centuries, Overlook has developed a significant Adaran and kalashtar community, and the district draws most of the kalashtar who come to Sharn. A variety of businesses catering to the Adarans hide in the depths of Overlook: a crystalworker, a school of meditation and martial arts, a tailor specializing in Adaran fashions, and a few restaurants serving Adaran cuisine. Few people outside the community know about these places, and unless a character is recommended to one of these businesses by an Adaran, he or she must make a DC 20 Knowledge (local) check to find one of them.
There are no inns in Overlook, but the Adarans take care of their own. Kalashtar or Adarans who come to Overlook can usually find shelter with one of the local families, although they are expected to behave graciously and in some way to repay the generosity of the host; however, the Adarans value news or wisdom as much as gold.
While the Adarans add exotic color to Overlook, they only account for a third of the population of the district. Most of the other inhabitants are humans, halflings, and dwarves who work in Upper or Middle Dura.