Sharn: The Cauldron
District Type: Dwarf neighborhood
Buildings: Shrine (Sovereign Host), average lodging (10), upscale food (5), average food (40), poor food (10), exotic trades (10), upscale trades (24), average trades (60), poor trades (20), upscale services (20), average services (40), poor services (20), upscale residences (20), average residences (180)
First Impression: Dwarves fill streets of Holdfast. though few have the accent or wear the clothing of the Mror Holds. The ringing of anvils and song of steel on steel can be heard rising from the smithies in the center to the district, and masons pass by with cartloads of stone. The people seem to be very industrious, and reasonably well off.
Social Class: Middle class
When King Galifar I’s son, Karrn, invaded the Mror Holds, the dwarf nation was in a state of anarchy and constant clan warfare. Despite the barbaric state of their realm, the dwarves were natural miners and stonemasons with an innate talent for building fortifications. When King Galifar decided to rebuild the city of Sharn, he brought in a force of dwarf engineers and laborers from the Mror Holds. Dwarf hands played an important role in the rebirth of Sharn, and as the city grew it developed a sizeable dwarf population. Over the centuries, many dwarves spread across the city, abandoning their ancient roots. But other families remained together, forming a strong dwarf community. In time, they settled in the district they named Holdfast.